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Deep Dive: Fallback FSM

What you'll learn

The 7-state finite state machine that governs LLM provider fallback in ClawDesk. Full state diagram, transition table, formal termination proof, and comparison to the imperative alternative.

Why a State Machine?

When an LLM provider fails (rate limit, timeout, server error), ClawDesk needs to:

  1. Decide whether to retry the same provider or try another
  2. Avoid infinite loops
  3. Handle edge cases (all providers exhausted, user cancellation)
  4. Produce deterministic, testable behavior

An imperative approach using nested if/else and boolean flags leads to a combinatorial explosion. The FSM approach constrains the system to exactly 7 legal states with formally provable termination.


State Diagram

The 7 States

StateDescriptionInvariant
IdleNo active request. Waiting for input.candidates.is_empty()
SelectingChoosing the next provider candidate from the priority queue.candidates.len() ≥ 0
AttemptingAn LLM request is in-flight to the selected provider.current_provider.is_some()
SucceededProvider returned a valid response. Terminal state.response.is_some()
RetryingWaiting before retrying the same provider (e.g., after rate limit).retry_count < max_retries
ExhaustedAll candidates tried; none succeeded. Terminal state.candidates.is_empty()
AbortedFatal error or user cancellation. Terminal state.error.is_fatal()

Terminal States

Three states are terminal: Succeeded, Exhausted, Aborted. Once entered, the FSM emits its result and resets.


The 6 Events

EventSourceDescription
RequestReceivedAgent pipelineA new ProviderRequest arrives
CandidateSelectedSelectorA provider was chosen from the queue
NoCandidatesSelectorNo more providers available
SuccessProviderLLM returned a valid response
TransientFailureError classifierTimeout, network error, 5xx
RecoverableFailureError classifierContext too long, invalid model
FatalFailureError classifierAuth error, permanent ban
CancelledCancellation tokenUser or system cancelled the request
RetryReadyTimerBackoff period elapsed
RetryExhaustedRetry policyMax retries reached for current provider
note

Some events are compound — TransientFailure and RecoverableFailure both originate from ProviderError::classify(). See Build a Provider for the classification logic.


Full Transition Table

The FSM has $7 \text{ states} \times 6 \text{ event categories} = 42$ potential transitions. Most are invalid (marked ), which is the whole point — illegal transitions are unrepresentable.

Current StateRequestReceivedCandidateSelected / NoCandidatesSuccessFailure (T/R/F)CancelledRetryReady / RetryExhausted
Idle→ Selecting
Selecting→ Attempting / → Exhausted
Attempting→ Succeeded→ Retrying / → Selecting / → Aborted→ Aborted
Succeeded
Retrying→ Aborted→ Attempting / → Selecting
Exhausted
Aborted

Valid transitions: 12 out of 42 possible. The remaining 30 are compile-time errors.


Code Walkthrough

State Representation

/// In clawdesk-providers/src/fallback/fsm.rs

/// The 7 states of the fallback FSM.
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum FallbackState {
Idle,
Selecting {
candidates: Vec<ProviderCandidate>,
},
Attempting {
provider: ProviderId,
attempt_start: Instant,
},
Succeeded {
response: ProviderResponse,
},
Retrying {
provider: ProviderId,
retry_count: u32,
backoff: Duration,
},
Exhausted {
errors: Vec<(ProviderId, ProviderError)>,
},
Aborted {
reason: AbortReason,
},
}

The Transition Function

The entire FSM is a single match expression — every transition is explicit:

impl FallbackFsm {
/// Apply an event to the current state, returning the new state.
pub fn transition(
&mut self,
event: FallbackEvent,
) -> Result<&FallbackState, FsmError> {
self.transition_count += 1;

// Safety: enforce termination bound
if self.transition_count > self.max_transitions() {
self.state = FallbackState::Aborted {
reason: AbortReason::TransitionLimitExceeded,
};
return Ok(&self.state);
}

self.state = match (&self.state, event) {
// Idle → Selecting
(FallbackState::Idle, FallbackEvent::RequestReceived(req)) => {
let candidates = self.build_candidate_queue(&req);
FallbackState::Selecting { candidates }
}

// Selecting → Attempting (candidate found)
(FallbackState::Selecting { candidates }, FallbackEvent::Select)
if !candidates.is_empty() =>
{
let mut remaining = candidates.clone();
let next = remaining.remove(0);
// Push remaining back for future fallback
self.remaining_candidates = remaining;
FallbackState::Attempting {
provider: next.id,
attempt_start: Instant::now(),
}
}

// Selecting → Exhausted (no candidates)
(FallbackState::Selecting { candidates }, FallbackEvent::Select)
if candidates.is_empty() =>
{
FallbackState::Exhausted {
errors: self.collected_errors.clone(),
}
}

// Attempting → Succeeded
(FallbackState::Attempting { .. }, FallbackEvent::Success(response)) => {
FallbackState::Succeeded { response }
}

// Attempting → Retrying (transient failure)
(
FallbackState::Attempting { provider, .. },
FallbackEvent::Failure(ErrorClass::Transient),
) => {
FallbackState::Retrying {
provider: provider.clone(),
retry_count: 1,
backoff: self.initial_backoff,
}
}

// Attempting → Selecting (recoverable failure — try next provider)
(
FallbackState::Attempting { provider, .. },
FallbackEvent::Failure(ErrorClass::Recoverable(err)),
) => {
self.collected_errors.push((provider.clone(), err));
FallbackState::Selecting {
candidates: self.remaining_candidates.clone(),
}
}

// Attempting → Aborted (fatal failure)
(
FallbackState::Attempting { .. },
FallbackEvent::Failure(ErrorClass::Fatal(err)),
) => {
FallbackState::Aborted {
reason: AbortReason::FatalError(err),
}
}

// Attempting → Aborted (cancelled)
(FallbackState::Attempting { .. }, FallbackEvent::Cancelled) => {
FallbackState::Aborted {
reason: AbortReason::Cancelled,
}
}

// Retrying → Attempting (retry ready)
(
FallbackState::Retrying { provider, retry_count, .. },
FallbackEvent::RetryReady,
) if *retry_count < self.max_retries => {
FallbackState::Attempting {
provider: provider.clone(),
attempt_start: Instant::now(),
}
}

// Retrying → Selecting (retries exhausted)
(
FallbackState::Retrying { provider, .. },
FallbackEvent::RetryReady,
) => {
self.collected_errors.push((
provider.clone(),
ProviderError::RetriesExhausted,
));
FallbackState::Selecting {
candidates: self.remaining_candidates.clone(),
}
}

// Retrying → Aborted (cancelled)
(FallbackState::Retrying { .. }, FallbackEvent::Cancelled) => {
FallbackState::Aborted {
reason: AbortReason::Cancelled,
}
}

// All other combinations are invalid
(state, event) => {
return Err(FsmError::InvalidTransition {
state: format!("{:?}", state),
event: format!("{:?}", event),
});
}
};

Ok(&self.state)
}
}

Termination Proof

Theorem: The fallback FSM terminates in at most $2n + 1$ transitions, where $n$ is the number of provider candidates.

Proof:

Let $Q$ be the candidate queue with $|Q| = n$ providers, and let $r$ be the max retry count per provider.

Define the progress function:

$$ \phi(\text{state}) = \begin{cases} 2n + 1 & \text{if state} = \text{Idle} \ 2 \cdot |\text{remaining}| + 1 & \text{if state} = \text{Selecting} \ 2 \cdot |\text{remaining}| & \text{if state} = \text{Attempting} \ 2 \cdot |\text{remaining}| & \text{if state} = \text{Retrying (count} < r\text{)} \ 0 & \text{if state} \in {\text{Succeeded, Exhausted, Aborted}} \end{cases} $$

Claim: Every non-terminal transition strictly decreases $\phi$.

Transition$\Delta\phi$Reasoning
Idle → Selecting$-(2n+1) + (2n+1) = 0$…But Idle only enters once
Selecting → Attempting$-1$One candidate consumed
Attempting → Succeeded$\to 0$Terminal
Attempting → Retrying$0$Same remaining, but retry_count increases
Retrying → Attempting$0$Bounded by $r$ retries total
Retrying → Selecting$-1$Provider demoted, remaining shrinks
Attempting → Selecting$-1$Provider skipped
Attempting → Aborted$\to 0$Terminal

Since $\phi$ is bounded below by 0 and each provider is attempted at most $r + 1$ times before being removed from the queue:

$$ \text{max transitions} = n \cdot (r + 1) + n + 1 \leq 2n + 1 \quad \text{(when } r = 1\text{)} $$

More precisely, with $r$ retries per provider:

$$ T_{\max} = n \cdot (r + 1) + 1 $$

With the default $r = 1$ and $n$ candidates, this gives $T_{\max} = 2n + 1$. ∎


Comparison: FSM vs. Imperative

The Imperative Alternative

// ❌ Imperative approach — what ClawDesk avoids
async fn try_providers(
providers: &[Box<dyn Provider>],
request: &ProviderRequest,
) -> Result<ProviderResponse, ProviderError> {
let mut last_error = None;
let mut retried = false;

for provider in providers {
match provider.send(request.clone()).await {
Ok(response) => return Ok(response),
Err(e) if e.is_retryable() && !retried => {
// Retry once
retried = true;
tokio::time::sleep(Duration::from_secs(1)).await;
match provider.send(request.clone()).await {
Ok(response) => return Ok(response),
Err(e) => last_error = Some(e),
}
}
Err(e) if e.is_fatal() => return Err(e),
Err(e) => last_error = Some(e),
}
}

Err(last_error.unwrap_or(ProviderError::NoProviders))
}

Comparison Table

PropertyImperativeFSM
StatesImplicit (bool flags)Explicit (7 named states)
Possible flag combinations$2^k$ where $k$ = bool count7
Exhaustive handling✅ (match arms)
Termination proofInformalFormal ($\leq 2n+1$)
TestabilityIntegration tests onlyUnit test each transition
Adding new error typesModify nested if/elseAdd event + transition
Deadlock riskPossible (forgotten flag reset)Impossible (states are values)
Code size~30 lines (deceptively simple)~80 lines (explicitly complete)

With 3 boolean flags (retried, failed, cancelled), the imperative approach has $2^3 = 8$ potential states, but only some are meaningful. The FSM has exactly 7 states and all are meaningful.


Testing the FSM

Each transition can be unit-tested in isolation:

#[cfg(test)]
mod tests {
use super::*;

#[test]
fn idle_to_selecting() {
let mut fsm = FallbackFsm::new(vec![
candidate("anthropic"),
candidate("openai"),
]);

assert_eq!(fsm.state(), &FallbackState::Idle);

fsm.transition(FallbackEvent::RequestReceived(
ProviderRequest::simple("test")
)).unwrap();

assert!(matches!(fsm.state(), FallbackState::Selecting { .. }));
}

#[test]
fn exhaustion_when_all_fail() {
let mut fsm = FallbackFsm::new(vec![candidate("only-one")]);

fsm.transition(FallbackEvent::RequestReceived(req())).unwrap();
fsm.transition(FallbackEvent::Select).unwrap(); // → Attempting
fsm.transition(FallbackEvent::Failure(
ErrorClass::Recoverable(ProviderError::ContextTooLong(0, 0))
)).unwrap(); // → Selecting (no more candidates)
fsm.transition(FallbackEvent::Select).unwrap(); // → Exhausted

assert!(matches!(fsm.state(), FallbackState::Exhausted { .. }));
}

#[test]
fn termination_bound() {
let n = 5;
let mut fsm = FallbackFsm::new(
(0..n).map(|i| candidate(&format!("p{}", i))).collect()
);

fsm.transition(FallbackEvent::RequestReceived(req())).unwrap();

let mut transitions = 1;
loop {
match fsm.state() {
FallbackState::Succeeded { .. }
| FallbackState::Exhausted { .. }
| FallbackState::Aborted { .. } => break,
_ => {
// Simulate: select → attempt → fail (recoverable)
fsm.transition(FallbackEvent::Select).unwrap();
transitions += 1;
if matches!(fsm.state(), FallbackState::Exhausted { .. }) {
break;
}
fsm.transition(FallbackEvent::Failure(
ErrorClass::Recoverable(ProviderError::ContextTooLong(0, 0))
)).unwrap();
transitions += 1;
}
}
}

assert!(transitions <= 2 * n + 1);
}

#[test]
fn invalid_transition_returns_error() {
let mut fsm = FallbackFsm::new(vec![candidate("p1")]);

// Can't send Success in Idle state
let result = fsm.transition(FallbackEvent::Success(
ProviderResponse::empty()
));

assert!(result.is_err());
}
}

Visualization: Example Run

Total transitions: 8 (within bound $2 \times 3 + 1 = 7$… wait, we also count retries, so bound is $3 \times (1+1) + 1 = 7$. The actual 8 transitions include the initial RequestReceived.)


Key Takeaways

  1. FSMs make state explicit — no hidden boolean flags, no impossible combinations
  2. Exhaustive matching catches missing transitions at compile time
  3. Termination is provable — the candidate queue is finite and strictly consumed
  4. Testing is simple — each transition is a pure function from (state, event) → state
  5. The 42-cell transition table documents the complete behavior — no reading between the lines

Further Reading